INGLÉS TÉCNICOVideo Test Week 14 - 17.9
_____ is the longest stage of game development in a professional environment. New staff and team members are hired.
Option C
Production
Pre-production
Postproduction
Storytelling
Special effects
The concept, plan and _____ are components in pre-production.
Option A
Prototype
Algorithms
Adaptation
Storytelling
Character
The ____ is where all information is put together and fleshed out in many professional studios.
Post-production
Plan
Special effect
Option E
Design
Prototype
The _____ is always the start of the pre-production.
Option B
Good idea
Characters
Pre-production
Decision tree
Forest random
_____ defines what your game is, how long it will take to complete, how many people/ resources you'll need and the cost among other aspects.
Characters
Option D
Planning
Pre-production
Post-production
Fractions
Ups 😅 Para ver las respuestas, primero instala la extensión Trodi Blackboard.
Ver video de instalaciónMira el video para saber cómo hacerlo paso a paso.
1. _____ is the longest stage of game development in a professional environment. New staff and team members are hired. 2. The concept, plan and _____ are components in pre-production. 3. The ____ is where all information is put together and fleshed out in many professional studios. 4. The _____ is always the start of the pre-production. 5. _____ defines what your game is, how long it will take to complete, how many people/ resources you'll need and the cost among other aspects.
Otros exámenes
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